[She mostly just looks tired. It's still sinking in, the idea of death paid for by death, and of course Medic isn't even dead yet at this point. She's not at all sure what to expect tomorrow and so she's gathering herself for today, carefully curling the wings of tattered composure and endurance back around herself before she brushes herself off.]
Oh. About your violin, and the zombies? I think that's a story I'd like to hear.
[ He'll see about getting back to an area with chairs and flop down there then. Might as well be comfortable when telling this tale. ]
Beats fretting about the situation at hand anyway.
[ Not that any zombie stories are nice stories but the upside is? Zombies aren't here. ]
The thing about the zombie virus is basically that it makes the body harden to a degree where it reverberates with music. If you have the talent and know which melodies to play, you can attract them, keep them away, destroy them... even make them regain their mind for a short amount of time.
[She's down for heading for couches or chairs or whichever -- it's not like they've been moving around much today, but she's stretched her legs enough for now. Either way, it's kind of funny that the focus on different death to deal with death games is something they're agreeing on.
Go figure.]
... That's the strangest virus I've ever heard of. But... [but I mean, in her world they sometimes use card games to defeat computer viruses; not mechanically similar, but just as odd] You mean you can control French zombies with that violin of yours?
I can largely repel them, but together with the orchestra, every effect becomes possible. We've been on a crazy-ass tour around the country to try and get rid of as many undead as possible.
This is the first time in my life that I don't sense any guignol nearby at all.
[Yeah, there's no way she's going to get that pronunciation immediately, so she just stops and thinks it over for a moment. Her gaze is faraway. There's something compelling about an orchestra of all things fighting zombies, when here they can't even fight their way through a snowdrift no matter how many people they throw at it.]
I think I've only seen an orchestra once or twice. I can't imagine that many people fighting at once, together.
[Like a great big, harmonious, incredibly loud machine. All musical cogs. And this guy somehow fitting in there when he sticks out like a sore thumb here.]
[ Well, Kohaku's orchestra is... considerably less people. Less people to a point where calling it an orchestra is a huge joke, but what can you do when everyone keeps dying? Well, it's a clarification for later. ]
I get a headache when they're nearby. [ How fancy...? ] Severity varies based on proximity.
Which makes being here really weird, honestly. I don't miss my bursting head one bit, but suddenly there's new monsters that I just can't sense at all? It sucks.
[The clarification will be fun, and she'll probably argue about it even if she's not anything of a musical expert, but that's for later. Today she's all argumentated out, and the trial wasn't nearly as contentious as it could have been. Just a blur of everyone dragging out every bit of information they could think of.
So now, her thoughts move a little slower and more barebones. She makes a thoughtful noise.]
So were you just playing music to deal with the zombies, with a headache the whole time? That kind of sucks.
[Terrible alarm system, but it all sounds pretty fantastical to her even after interviewing a ghost or two earlier.]
But with the way they play their game here, it's probably like Nanashi. They don't want you being able to tell even if your headache sensor could. And since we're all trapped in here... your head would probably explode at some point.
[Her eyebrows definitely shot up, but with the whole zombie backstory dealio and watching him with Nanashi and all of that, she's starting to kind of see what makes him tick. Still doesn't mean he's the type of guy she wants to run into down a dark alleyway, but what can you do.]
... You really don't have much of a filter at all, do you?
[Or impulse control. All that good stuff that prevents someone from flying off the handle and stabbing the nearest creepazoid soulless staff-shaped thing.]
But is that why you lost it on the first day? You thought they were like, zombies or something?
[ Eh, filter is overrated. Kohaku would argue about the impulse control part though - usually he's fine with that, he'd say. He doesn't think of himself as a fool. ]
Yeah. Emphasis on 'or something', since I couldn't sense them... but definitely on that scale. They still seem like it to me.
We found out the virus can be modified to turn zombies into slave-like servants shortly before I got here. Can't blame myself for wondering if this is a similar deal.
[They have a lot of future arguments lined up at this rate. Frankly, Blue Angel's met some real smart people who were still impulsive ridiculous hotheads, so she's got a lot of room to stand on here.]
I really just... think of them as programs. They act kind of like the household robots back home. One-note, and keeping things in order... And being kind of annoying.
no subject
Oh. About your violin, and the zombies? I think that's a story I'd like to hear.
no subject
Beats fretting about the situation at hand anyway.
[ Not that any zombie stories are nice stories but the upside is? Zombies aren't here. ]
The thing about the zombie virus is basically that it makes the body harden to a degree where it reverberates with music. If you have the talent and know which melodies to play, you can attract them, keep them away, destroy them... even make them regain their mind for a short amount of time.
no subject
[She's down for heading for couches or chairs or whichever -- it's not like they've been moving around much today, but she's stretched her legs enough for now. Either way, it's kind of funny that the focus on different death to deal with death games is something they're agreeing on.
Go figure.]
... That's the strangest virus I've ever heard of. But... [but I mean, in her world they sometimes use card games to defeat computer viruses; not mechanically similar, but just as odd] You mean you can control French zombies with that violin of yours?
no subject
[ He nods. ]
I can largely repel them, but together with the orchestra, every effect becomes possible. We've been on a crazy-ass tour around the country to try and get rid of as many undead as possible.
This is the first time in my life that I don't sense any guignol nearby at all.
no subject
[Yeah, there's no way she's going to get that pronunciation immediately, so she just stops and thinks it over for a moment. Her gaze is faraway. There's something compelling about an orchestra of all things fighting zombies, when here they can't even fight their way through a snowdrift no matter how many people they throw at it.]
I think I've only seen an orchestra once or twice. I can't imagine that many people fighting at once, together.
[Like a great big, harmonious, incredibly loud machine. All musical cogs. And this guy somehow fitting in there when he sticks out like a sore thumb here.]
You have senses too, huh? How do you sense them?
no subject
I get a headache when they're nearby. [ How fancy...? ] Severity varies based on proximity.
Which makes being here really weird, honestly. I don't miss my bursting head one bit, but suddenly there's new monsters that I just can't sense at all? It sucks.
no subject
So now, her thoughts move a little slower and more barebones. She makes a thoughtful noise.]
So were you just playing music to deal with the zombies, with a headache the whole time? That kind of sucks.
[Terrible alarm system, but it all sounds pretty fantastical to her even after interviewing a ghost or two earlier.]
But with the way they play their game here, it's probably like Nanashi. They don't want you being able to tell even if your headache sensor could. And since we're all trapped in here... your head would probably explode at some point.
[So like, maybe it's good, in a way??]
no subject
Well, if they want me to kill, torturing me like that would make it a whole lot easier, that's for sure.
[ Ah... maybe he shouldn't say this so casually in front of people who aren't used to him. Hrm. ]
Though even then I'd rather take them and their stupid living house apart.
no subject
... You really don't have much of a filter at all, do you?
[Or impulse control. All that good stuff that prevents someone from flying off the handle and stabbing the nearest creepazoid soulless staff-shaped thing.]
But is that why you lost it on the first day? You thought they were like, zombies or something?
no subject
Yeah. Emphasis on 'or something', since I couldn't sense them... but definitely on that scale. They still seem like it to me.
We found out the virus can be modified to turn zombies into slave-like servants shortly before I got here. Can't blame myself for wondering if this is a similar deal.
no subject
I really just... think of them as programs. They act kind of like the household robots back home. One-note, and keeping things in order... And being kind of annoying.
[Guess who was under house arrest for ages with this damn thing.]
Honestly, I wouldn't be surprised if they were some kind of hive mind, or being controlled or something.